Goodbye Free Radical. You had a good run with the Timesplitters franchise, refusing to give into the trend of narrative-driven FPS games and sticking to the tried-and-true mechanics you originally set in Goldeneye. You were one of the few developers keeping the twitch FPS alive on consoles. I’m sorry that Haze had to happen, it was a pretty bad game, but not so terrible that it should bankrupt a studio. I wish you had never been tempted to the side of epic FPS content munchers and instead stuck with what you knew.
Goodbye Free Radical. It’s unfortunate that Timesplitters 4 won’t happen. I had some great moments with that franchise. And I hope your former employees bring along your trademark humor to other games in the future. Because this industry needs to be a little more lighthearted, even when you’re pumping shotgun into another player.
So goodbye Free Radical. Maybe again some other day.
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