Category: Games
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Just having a Global Game Jam
Someone once said that videogames might be the most complicated piece of software for any programmer. Games combine just about every facet of software design and engineering plus require a deft touch in design and implementation to not only get a properly working game, but an enjoyable one. It’s no wonder the hardest part about…
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Wii Music and the future of music games
A few weeks ago Nintendo released Wii Music for its Wii game console. The latest in the line of “Wii” games, Wii Music has been received to mixed reactions to say the least. Reviewers have had a hard time coming to grips with the intentionally perpendicular direction Nintendo has chosen to take the “music game”…
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Why the game industry sucks
(Part 1 in an infinitely–long series.) Hot off the presses is the sadly unsurprising news that Mirror’s Edge, the daring (and dashing!) new first–person platformer from the developers Dice and the studio EA has yet to soar at store counters. Ignore that the post is based off conjecture and some solid rumors from the back…
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Design lessons from Chrono Trigger
This week sees the release of Chrono Trigger for the DS, an expanded port of the classic SNES RPG. For a game that has garnered a huge amount of critical and fan praise in recent years, outside of the misunderstood Chrono Cross (and a Japanese–only visual novel game) Square has avoided its usual tendencies to…
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The amazing generic avatar
Yesterday, Microsoft’s big Xbox 360 update, dubbed the New Xbox Experience (or informally the NXE) was released to the wide public after being hyped up for the better part of the second half of the year. It brings a host of improvements and new features that don’t need to be discussed here. One of the…
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The triumphant return of Bit Generations
One of these days I should do a post on the awesome line of Bit Generation games. But for now, just be content that Nintendo themselves have not forgotten this totally unappreciated line of games. The surprise WiiWare release of Art Style: ORBIENT, a remake of the Bit Generations game Orbital, along with the promise…