Tag: igf 2010
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Paranormal Puzzle Society IGF feedback
For this year’s Independent Games Festival I submitted Ludoko’s Paranormal Puzzle Society. While I didn’t get into the final competition, I did receive a rather lengthy amount of feedback from eight anonymous judges assigned to review my game. Paranormal Puzzle Society scored best in: Visual Art And scored worst in: Game Design Not a bad…
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Let’s go to the (IGF) judges
Straight from the horse’s mouth, three judges comment on the new system used this year for IGF judging. Jens Bergensten handles describing the new judging system used (including how scores were handled) while Alex May and Michael Rose both weigh in with comments on the overall process. As a judge this year and a finalist…